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February 24, 2006

Rapid eLearning Anyone?

via eLearningScotland:

"The eLearning Guild completed its survey on The Future of e-Learning in 2006 just last week.
A total of 656 people responded to the survey and a quick analysis of the data shows that Rapid e-Learning is the single hottest topic out there. In fact, a full 77% of the respondents report that their organizations interest in Rapid e-Learning is increasing moderately (44%) or significantly (33%). Another 17% say their organizations interest is remaining the same as it was for 2005. Most revealing was that a mere 6% say interest is decreasing.

Then there is the fact that the same survey shows that 70% report that their interest in the use of complex media including simulations, collaborative tools, databases, algorithmic interactions, Flash interactions, and streaming media in the development and delivery of e-Learning content is increasing moderately (43%) or significantly (28%).

The bottom-line is that Rapid e-Learning is going to be increasingly important and increasingly difficult for your organization."

August 03, 2005

eLearning Insights by Bill Brandon

Bill Brandon, who is the editor of The eLearning Developers' Journal has been kind enough to allow The Learned Man! to post some of his articles here. I enjoy reading Bill's articles and am sure that you will too. Please click on the links to download.

1) Insights: e-Learning Gurus, Challenges, and Solutions

2) e-Learning Process Improvement: How's Your Content Production Working?

3) Using RSS and Weblogs for e-Learning: An Overview

4) Doing the Numbers: Return on Investment for e-Learning

January 06, 2005

Interactivity & Simulations in eLearning

Cost effective production of interactive simulations though streamlining development processes, ensuring maximum re-usability and expanding the pool of specialists able to undertake production, is the way ahead.

A major challenge facing providers of e-Learning is the provision of meaningful interactive courseware that is responsive to learners, allowing them to actively participate in the learning process. This white paper looks at the nature and desirability of such content, examining key issues in its effective production.

Download Interactivity_Simulations_in_eLearning.pdf

March 29, 2004

Top 10 Blunders In Developing eLearning

Some time back I was reading an interesting article about how lists have gained in popularity because people have become lazier! So think about that, and in the meanwhile, heres a list of the top 10 blunders that occur during the development of eLearning courseware by Joeseph Ganci of DazzleTech. He covers the following points:
-Skipping Steps
-Starting It All Wrong
-Underestimating the Work
-Choosing the Wrong Team Members
-Choosing the Wrong Tools
-Choosing the Wrong Media Elements
-Designing Incorrectly
-Allowing Later Scope Changes
-Not Evaluating the Coursework
-Not Expecting the Unexpected

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